{"ModuleCode":"NM5214","ModuleTitle":"Design for Public Engagement","Department":"Communications And New Media","ModuleDescription":"The module explores the design of interactive media technologies that encourage and support participation. Students will learn relevant theory as well as design issues and techniques. In particular, the module will explore and critique existing participatory media and tools, examine issues that arise for particular kinds of stakeholders and activities, and highlight techniques used to encourage and sustain participation. The module will also engage students in actual design prototyping and evaluation.","ModuleCredit":"4","Workload":"3-0-0-4-3","AcadYear":"2014/2015","History":[{"Semester":2,"Timetable":[{"ClassNo":"1","LessonType":"Seminar-Style Module Class","WeekText":"Every Week","DayText":"Tuesday","StartTime":"1800","EndTime":"2100","Venue":"AS6-0338"}],"IVLE":[{"Announcements":null,"Forums":[],"Workbins":[],"Webcasts":[],"Gradebooks":[],"Polls":[],"Multimedia":[],"LessonPlan":[],"ID":"0f659663-057b-4cb4-89c8-9e181a6ef301","CourseLevel":"1","CourseCode":"NM5214","CourseName":"DESIGN FOR PUBLIC ENGAGEMENT","CourseDepartment":"","CourseSemester":"Semester 2","CourseAcadYear":"2014/2015","CourseOpenDate":"/Date(1416240000000+0800)/","CourseOpenDate_js":"2014-11-18T00:00:00","CourseCloseDate":"/Date(1431100740000+0800)/","CourseCloseDate_js":"2015-05-08T23:59:00","CourseMC":"0","isActive":"N","Permission":"S","Creator":{"UserID":null,"Name":"Denisa Kera","Email":null,"Title":null,"UserGuid":"c795099d-4d7e-4803-a4c3-8fea260716de","AccountType":null},"hasGradebookItems":false,"hasTimetableItems":true,"hasGroupsItems":false,"hasClassGroupsForSignUp":false,"hasGuestRosterItems":false,"hasClassRosterItems":true,"hasWeblinkItems":false,"hasLecturerItems":true,"hasDescriptionItems":true,"hasReadingItems":false,"hasAnnouncementItems":false,"hasProjectGroupItems":false,"hasProjectGroupsForSignUp":false,"hasConsultationItems":false,"hasConsultationSlotsForSignUp":false,"hasLessonPlanItems":true,"Badge":0,"BadgeAnnouncement":0,"WebLinks":[],"Lecturers":[{"ID":"3948fc49-5920-460a-8ad3-127e8aa2901c","User":{"UserID":null,"Name":"Denisa Kera","Email":null,"Title":null,"UserGuid":"c795099d-4d7e-4803-a4c3-8fea260716de","AccountType":null},"Role":"Lecturer ","Order":1,"ConsultHrs":null},{"ID":"c5affd3a-17ff-4a03-8020-fc570a5ba975","User":{"UserID":null,"Name":"Yew Choon Loong, Jude","Email":null,"Title":null,"UserGuid":"1279796e-539b-41e2-a0a7-d09fb510561b","AccountType":null},"Role":"Co-Lecturer ","Order":2,"ConsultHrs":null}],"Descriptions":[{"ID":"1e5f053b-8835-4692-be49-41f07234cfff","Title":"Learning Outcomes","Description":"The open and participatory turn in science brings a need for tools, which support citizens and various stakeholders in the process of research, discovery, but also deliberation and decisions making related to emergent technologies and knowledge. We need tools, which involve citizens in the processes of discovery and assessment of various technologies to help us share responsibility and manage our expectations about the future. To design for citizen science projects means to improve not only communication through e-science and open science platforms, but also to enable agency and involvement of all stakeholders through participatory and user experience design approaches.
\nIn this module we will concentrate on a case study of a global project called BioStrike, which aims to support development of open antibiotics https://brmlab.cz/project/biolab/biostrike . We will use the available design methodologies to empower user to participate and cooperate on this project. Through this case study, we will try to understand the emergent DIY and maker cultures as a model how to integrate the deliberation upon prototypes with participatory and community based design. We will design kits and tools, which support involvement in open science efforts through gamification. The module explores the design of interactive media technologies that encourage and support participation. Students will learn relevant theory and discuss design issues related to the field of public engagement in science. In particular, the module will explore and critique existing participatory media and tools, such as open hardware, examine issues that arise around crowdfunding and crowdsourcing, and highlight techniques used to encourage and sustain participation. The module will also engage students in design prototyping and evaluation..
\n","Order":1},{"ID":"2e5f053b-8835-4692-be49-41f07234cfff","Title":"Prerequisites","Description":"NIL","Order":2},{"ID":"6e5f053b-8835-4692-be49-41f07234cfff","Title":"Syllabus","Description":"Topics:
\n1. Introduction - discussion of keywords, case study
\n2. Users, participants, actors, stakeholders
\n3. Participation, Collaboration, Crowdsourcing, HITs
\n4. Open Data, Design, Hardware
\n5. Modes and models of sharing: Open Source, Creative Commons, DIY/DIWO wiki
\n6. Citizen science
\n
\nKeywords:
\nCollaboration
\nCrowdsourcing
\nHuman Intelligence Tasks/Mechanical Turk
\nCollective Innovation
\nMaking
\nDIY/DIWO
\nOpen Source Hardware
\nOpen Design
\nOpen Data
\nLow Tech, Hacking, Reverse Engineering
\nSustainability/Developing Countries
\n
\n","Order":6},{"ID":"8e5f053b-8835-4692-be49-41f07234cfff","Title":"Assessment","Description":"Seminars: 10%
\nParticipation: 20%
\nOthers (fieldwork, projects): 70%
\nTotal for CA: 100%
\n
\n
\nStudents are assessed through group (30%) and individual (70%) work, as follows:
\n
\n1. group-based work: within each group/team (4-5 members) students will be assessed according to their:
\n• final group prototypes (physical/digital) – 15%
\n• final group presentation and demonstration – 15%
\n
\n2. individual performance component: student demonstrable understanding of design methodologies and theories and discussions through:
\n• classroom- and IVLE forum-based discussions and participation – 20 %
\n• students individual written design/reflection journals 40 %
\n• individual, role-based contribution to group project (e.g. project coordinator, designer, evaluator, implementer, etc.) – 10 %","Order":8},{"ID":"a23bb6c9-3869-4237-99f0-5bd9d2a66f85","Title":"Preclusions","Description":"NIL","Order":9},{"ID":"d0c0812e-3ffb-43db-8bfd-375bae93dc07","Title":"Workload","Description":"3-0-0-4-3
Workload Components : A-B-C-D-E \r\n
A: no. of lecture hours per week \r\n
B: no. of tutorial hours per week \r\n
C: no. of lab hours per week \r\n
D: no. of hours for projects, assignments, fieldwork etc per week \r\n
E: no. of hours for preparatory work by a student per week","Order":10}],"ReadingFormatted":[],"ReadingUnformatted":[]}],"Lecturers":["Denisa Kera","Yew Choon Loong, Jude"],"LecturePeriods":["Tuesday Evening"]}]}